Companion

( 3D modeled in Blender, printed, hand painted and drawn illustrations, 15/15 )    
SPRING 2024  
 
This series of figurines is an exploration of memory, the loneliness of relocation, and  the nostalgic charm of 2000s Flash games, acting as a visual representation for my childhood experiences. Through this collection, I aim to evoke contemplation of  innocence in a digital age, inviting you to reflect on the significance of discovering joy within bittersweetness.
  Version 1:

  prickly & hard to touch


  Version 2 (figurine + acrylic doll house):
  rounded & cold



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